iPhone/iPad Indie Game Developers Make Finals in IndieCade 2010

Here’s what happens when you have indie iPhone/iPad game developers submit their games for IndieCade 2010, the International Festival of Independent Games. Out of over 350 submissions, 32 finalist were selected and three of them are available on the iPhone/iPad platform. Looks like things bode well for iPhone/iPad developers as they are recognised by their peers for their creative and unique styles.

The iPhone/iPad Finalists:

Auditorium (Cipher Prime, USA): Auditorium is an audio puzzle game where you convert light into sound, creating an explosion of orchestral music. Its addictively simple mechanic consists of manipulating icons to deflect light into a target on each level to generate bursts of music. The game has a flexible design, allowing for a range of solutions to each puzzle. Available for PC and Mac, and now iPhone, Auditorium was created by Philadelphia-based Cipher Prime. https://www.playAuditorium.com

feelforit (Chris DeLeon, USA): feelforit, developed by “Game-A-Day” virtuoso Chris DeLeon, is a small art toy for iPad, iPod Touch and iPhone that exploits the affordances of the device’s accelerometer to create an abstract, spatialized metaphor for how we navigate our lives. By rotating the phone, you manipulate an interactive sculpture whose characteristic properties and rule sets are revealed to you as you play with it. This is the IndieCade debut of Chris DeLeon, a Carnegie-Mellon grad who is currently a master’s student in Georgia Tech’s Digital Media program. https://chrisdeleon.com/

Spirits (Spaces of Play, Germany): Spirits is an action-puzzle game for iPhone, iPod Touch and iPad with a Lemmings-style mechanic in which players manipulate the wind to guide name-giving Spirits towards each level of the game world. The wind, which is both helpful and uncontrollable, can serve as the player’s friend and enemy at the same time. The game’s unique atmosphere is created by a combination of beautifully hand-drawn graphics and a music track comprised completely of orchestral musical instruments. Created by Berlin-based Spaces of Play. https://www.spacesofplay.com


IndieCade takes place on the 8th to the 10th of October 2010 in Culver City, California. To kick off the festival, a press preview will be held on Friday, October 8, from 3:00pm to 6:00pm, which will give media the opportunity to get hands-on time with the diverse range of finalist games. Additionally, game makers and designers will be available for interview opportunities. An Awards ceremony is scheduled for Friday evening, October 8th, at 8:00pm at Sony Pictures Studios in Culver City, and will be hosted by artist and storyteller LeVar Burton.

Stay tuned to Nine Over Ten for continued coverage of IndieCade 2010 (https://www.indiecade.com), and in the mean time, support indie game developers!

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  1. IMCurtain.com September 30, 2010

    Nine Over Ten 9/10 » iPhone/iPad Indie Game Developers Make Finals in IndieCade 2010…

    Here’s what happens when you have indie iPhone/iPad game developers submit their games for IndieCade 2010, the International Festival of Independent Games. Out of over 350 submissions, 32 finalist were selected and three of them are available on the iP…