It took a while but I finished the campaign in Diablo IV, 6 months after it was released. That’s a pretty long time, but my total play time, according to the unofficial site D4 Armoury, was about 73 hours. Note: If you are running the game via Battle.net then you are would be stuck if you are trying to track the amount of time you spent on D4, unlike when you are playing the game via Steam. Your only discourse at the moment would be to use D4 Armoury.

Anyways, back to the 73 hours. It’s a pretty respectful amount, placing the game in my top 5 list of PC games in terms of time spent. The following list doesn’t include my time spent on playing games on consoles such as the PS5, Nintendo Switch, PS4 and the PS3. Doing so would double the amount spent on Fallout 4 (PS5/PS4), Fallout 3 (PS3) and Diablo III (Nintendo Switch).

The closest game that I can compare Diablo IV with would be its predecessor Diablo III. Diablo III had a lot of playtime because I continued playing the game through its Reaper of Souls expansion and the Adventure Mode that expansion introduced. Subsequently, I replayed the entire campaign + expansion as a Necromancer with the release of the Rise of the Necromancer content pack, and have been roaming Adventure Mode as one since then.

I’ve only started to get my feet wet with the post-endgame stuff in Diablo IV. I’ve managed to finish one capstone dungeon to unlock World Tier 3: Nightmare, and I’ve journeyed to the south-west portion of the map to discover the Iron Wolves and the never-do-well city of Gea Kul. Other than that, there’s not much of a hook (yet) in post end-game to attract a casual player like me.

Maybe I should go finish up on some side quests and then jump over to another game. Super Mario Wonder has been sitting inside my desk for some time.