I was just checking out Guardians of the Galaxy on the PS5 one afternoon during last weekend when my daughter asked, who’s that character talking? Turns out she was listening on banter from Rocket Raccoon (or does he go by just “Rocket” nowadays). Her follow up question was do I get to use Rocket in battle; and the answer as I found out while pushing on in the game made both of us cringe a little. It was “No”.

But if there’s one action title that will allow you to the control of a gun-totting biped raccoon, it would be Aussie indie developer Francis Vace’s upcoming Metroidvania platformer, Trash Quest. Players get to use a trash panda (colloquial term for raccoon) to battle their way through an interconnected maze of space station rooms as they destroy robots, collect power-ups and unlock shortcuts in order to get to…. trash!

The game touts that it has ZERO checkpoints, and the progression in the game saves automatically. There’s only one single spawn location where players reappear each time they die. But any power-ups, abilities, or shortcuts that have been unlocked will remain.

Trash Quest features pixel art graphics and a unique soundtrack inspired by classic video games which will be nostalgia-invoking. It’s slated to come out for the Nintendo Switch, Xbox One and Xbox Series S|X this December, so be sure to check it out.