You know how most of the time you would be cruising downtown or on the highway, enjoying the sights?  I was wondering, why can’t we have the same thing in video games?

The problem when it comes to driving in video games, is that you will end up accelerating all the time especially when you are using a gamepad. You can’t maintain at a certain speed, unless you are driving manual, or alternating between accelerating and breaking, which breaks the definition of having a leisurely drive in either the real world or a virtual one.

Take the open-world game Burnout Paradise for example and the problem becomes really apparent as you are NOT racing all the time. Sometimes  you just want to drive about town on a leisurely pace in order to capture the sights and sounds and whatever else Paradise City has to offer.

While games like GT 5 and NFS: Shift are pushing the bar in terms of realism and what not, is it hard to ask for some cruise control in this day and age?