Aug 10 2008

Do More Than Scratching Your Supercar in GRID (NDS): A Review

Published by tokyo_nights under Video Game Reviews

Are Saleen supercars that fragile? I remember reading an article in FHM regarding the Gumball 3000 and that the unreliable supercar used by the writers in the race was a Saleen. Or was it something else? Time plays tricks on memory.

One Shunt Too Many

Or maybe the car IS reliable, and it’s really because of the game I currently playing on the Nintendo DS, GRID. The damage modeling is so impressive that I’m left feeling like Kimi Raikonnen back in the 2005 European Grand Prix, in a case of so near, yet so far. My car stopped short of the finish line, unable to steer and having only minimal acceleration after numerous bumps and shunts with opponents and barriers.

I was in first place prior to the embarrasing halt.

It Has A Pretty Face Too

Impressive damage modelling goes hand in hand with impressive graphics. I’m liking what I’m seeing in GRID and although the cars and the environment don’t look as colourful as Speed Racer’s, they don’t look watered-down, a compromise normally found in other, lesser, Nintendo DS games.

More Options Than Your Car Insurance Policy

Race Driver is the main gameplay mode available in GRID. Basically you take part in race events held in various locales around the world. Finishing races and earning medals unlock other locales and cars that you can use in the events.

The game spoils the player with a plethora of cars to choose from. While events are normally tied to a single car type, the car types featured are pretty impressive; even the legendary AE86 is available.

The Track Designer is carried forward from GRID’s predecessor and budding race track designers will have a field day with this interesting tool. Just in case you didn’t notice, the Track Designer is accessible from the Race Driver mode when accessing the home base on the map.

From Near and Abroad

The game supports WFC connectivity so that you can pick a fight with friend all around the world. In a totally unrelated thing, the game supports the Nintendo DS Rumble Pak, so plug one in to get some good vibrations (that sounded a little weird).

GRID will be available at Play-Asia on August 11th. Click here to order your copy now.

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May 29 2008

Mark Your Calendars: 11th June!

Published by tokyo_nights under Video Game News

These are pretty exciting times for being a console gamer in Malaysia. We have not one, but two official game launches ON THE SAME DAY.

First up is Codemasters’ GRID, which was developed mainly by Codemasters’ Malaysian studio! Yup, the first ever current gen triple A title video game developed right here in Malaysia.

The event is open for the adult general public and it’s held at Zouk (yeah..that club) on the 11th of June. For futher information, head over to the Lowyat.net forum thread at http://forum.lowyat.net/topic/705013/

The same day will also see the official launch Metal Gear Solid 4 at TechAsia, Low Yat Plaza. The event starts at 7.30p.m. and there will be a midnight sale as well. For further details, head over to the Lowyat.net forum thread at http://forum.lowyat.net/topic/705544.

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