Ninja Fishing (iPhone) Review: Slice ’em Dice ’em, Be A Sashimi Master

Ahso…the Way of the Ninja states that if you teach a ninja to fish, not only will he haul up the fish by the dozens, along with a treasure chest or two, but he’ll flip ’em sky high before chopping and dicing ’em to earn cold, hard, gold. And so, that is the premise behind Gamenauts’ latest game, Ninja Fishing.

The gameplay is broken up to two parts, borrowing heavily from two different genres. First up, players tap the screen to cause the Ninja to cast his fishing line. The objective here is to get as deep as possible by avoiding hitting any fish; this is done by tilting the iPhone left or right to move the line. Once the line is bitten, the ninja will automatically reel the line in.

This is where the 2nd part of the gameplay takes place. The fish will then tossed sky high, and like Fruit Ninja, players will need to slice em up but instead of chopped fruit, you get sashimi instead. The more fish you managed to slice, the more gold you’ll nett. Gold is used to purchase upgrades that will make you a fishing ninja master.

Like Nintendo’s Animal Crossing, Ninja Fishing comes with a whole plethora of fish species, lending a gotta-catch-em-all kind of vibe to the gameplay. The perils of the deep are no joke here as there are underwater mines laid down deep. Not only that, players will have to deal with dynamite being tossed about when they are slicing fish.

Ninja Fishing’s addictive gameplay is coupled with pretty 2D graphics, and while this is not a game that boast 3D textures like its nearest counterpart Fruit Ninja, it does have some extra depth (literally) to its gameplay. The leaderboards provided via Game Center ranks players with the most number of gold, and already I can see that people are amassing a lot of the shiny stuff…looks like the game has a big fanbase, and you can count me as being part of it.

Nine Over Ten 9/10 rates Ninja Fishing at a 4.5 out of 5. HIGHLY RECOMMENDED. Ninja Fishing is available on the iTunes App Store for USD 0.99. Check it out over here: A review code was provided to Nine Over Ten 9/10 for the purpose of this review.

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  4. Mark August 8, 2011

    The gameplay isn’t inspired by two different genres. It’s completely copied from an indie game that game out in 2010 called Radical Fishing. For shame.

  5. tokyo_nights August 8, 2011

    Hi Mark,

    My apologies, I’ve not played Radical Fishing so I didn’t have a point of reference other than the two game genres that I normally play. Having said that, I do believe games are often derivatives from one or the other. The use of the word copy is a bit…I dunno….weak, in this context? Gameloft copies tonnes of games out there and while people may make some fuss about it, those games are still well received. Perhaps one should look at imitation being the sincerest form of flattery. And I’m pretty sure the guys behind Radical Fishing would be stoked at this.

    I’m planning to feature Gamenauts (if they are willing) on Nine Over Ten 9/10’s indie game developer interview series and I would most likely throw in a question regarding this issue just to spice things up a bit. Till then, thanks for commenting!

    Jason Lee

  6. […] Indie Game Developer Interview: Gamenauts with Founder Stanley Adrianus and the Whole Radical Fishing/Ninja Fishing Issue Interview, iOS, iPhone, Video Game News August 9, 2011 0 var addthis_product = 'wpp-261'; var addthis_config = {"data_track_clickback":false}; Our Indie Game Developer Interview segment is back this week after a week’s hiatus, and this week we have a dash of controversy added to the proceedings. The guys over at Gamenauts came up with Ninja Fishing, an iOS game that I really like (hence the 4.5 out of 5 rating that in our review over here). […]