Let’s say you are an indie video game developer and you have what you think as the best thing since sliced cheese on a particular platform. But since your ARE indie, you don’t get to advertise or publicize your masterpiece that much. So what are you to do?

indiecade

I believe there’s a season for everything and “carpe diem” should be the way of thinking when the opportunity represents itself. In the case of the dilemma above, IndieCade: International Festival for Independent Games is now accepting for submissions for the 2010 festival.

Call for Submissions:

IndieCade invites independent game artists, creators, and designers from around the world to submit interactive media of all types – from art to commercial, ARG to abstract, mind-bending to mobile, serious to shooter – for consideration.. Work-in-progress is encouraged.

A diverse jury of industry leaders will select entries for top prizes at the IndieCade 2010 Festival. All entries for the Festival will also receive consideration for presentation at the other 2010 IndieCade international exhibitions including E3 and IndieCade Europe.

Submissions Deadline: June 1, 2010 at Midnight PST. For more information and to enter: www.IndieCade.com.

I can’t think of what better way to gain exposure especially for iPhone indie developers. Early bird submission ends on 1st May so you better hurry.