Realism in Video Games
It’s pretty strange to see how some gamers talk about how realistic games are, particularly first person shooters in real world settings such as World War II. The question I would ask is whether one has been in a combat situation to actually say that whatever unfolding on the flat screen panel is exactly like the real thing.
Here’s a suggestion to video game developers, you know, to up the ante, to put money where their mouth is. How about a game, a FPS game set in WWII to be exact, that you pay for, and can only play ONCE. At any point where you get killed, that’s it, it’s game over, nada, zilch, kapish. You don’t get to play a second time, at all.
In a way, it’s like real war, but it will cost you not your life (you can thank your lucky stars for that, I was about to suggest having someone shoot you for real), but the price tag of a game.
Even if you do finish the game in one piece, you don’t get to play it again. After all, who in the right mind would want to experience the horror of war over and over again?
How’s that for realism?Powered by Sidelines
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